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Burning Typhoon said:

What does 120fps being standardized or not have to do with public per perception of 120FPS, for the games that potentially will support it, and not be VR?  A VR game running 120 fps requires more console resources than a regular game running 120fps, so that doesn't make sense.

Don't expect such games to have top tier visual levels, focus will be VR gimmicks, not AAA visual experience.