NJ5 said:
To be completely fair, let me summarize the NG Sigma (PS3) vs NG 2 (360) case: 1- NG Sigma does run at a higher resolution (1280x720 vs 1120x585), however NG2 has 2xAA (I don't know about NGS). 2- NG2 pushes more enemies on screen simultaneously, with improved AI. 3- Ninja Gaiden Sigma is a remake of a last-gen game, and that shows at least in some levels. 4- NG2 has a lot more things happening on-screen, including non-disappearing blood, gibs and dead enemies. My point isn't that the 360 is more powerful that the PS3, it's that they're about the same. So far I have seen nothing which disproves this idea. NG2's increased detail and number of polygons/particles easily makes up for the resolution disadvantage.
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Your comparison of NGS and NG2 are a bit unfair:-
1) NGS was a modded port for the PS3 and not a game built from the ground up to really take advantage of the PS3 unique hardware
2) NG2 was built from the ground up for the 360 hardware