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The patch mentality has always had its downfalls, such as those who use it as an excuse to release an incomplete product to market and make people download the last part. That use is especially inexcusable, but even the intended use (to give users the option to fix game-breaking bugs) is still questionable at best and suggests that proper testing was not done on the product. The excuse that games are getting more complicated doesn't fly; one of the responsibilities that comes with increased complexity is increased need to test the product to iron out bugs. You cannot simply increase the budget for one part of a game and expect to let the other parts just slide by on their old budget levels.



Sky Render - Sanity is for the weak.