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Mr Puggsly said:
Chris Hu said:

Dead Rising on a CRT was terrible you couldn't read the text.  Pretty much all 360 games look better on a HDTV with a newer 360 that has the HDMI output.

Some games were designed for HD screens, like the text in Dead Rising. Many games looked great on a SD TV, hid visual problems more easily noticed on a HD screen.

I actually had a Sony CRT TV with component input and that was much more clear. MGS4 was also difficult to play due to text, but the component input actually made it clear. S-Video input is also much sharper than standard AV. I used S-Video for Dreamcast.

On a side note, there were actually a few 360 games that ran better at 480p. I suppose doing that made sense when SD TVs were still pretty common.

Some games took it way too far. I couldn't even read the cell phone text from gta4 on my 90" 1080p LCD projector screen. It seemed the games were made to play behind a monitor, not from a comfy couch.

360 had 1080p component output which looked great on my 34" widescreen trinitron. The text was perfectly readable in dead rising, however half of the hud and mission text was in the overscan area. LCD tvs were still pretty rare while devs apparently assumed everyone would be playing on a pc monitor :/ A problem that still persists with my ps4 connected to a 768p plasma tv. Always some crap hidden outside the visible area. Most games adjust to the global safe area settings, some still don't.

Now we have 4K, and my eyes are 15 years older, can't read anything anymore lol.