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This is what happens when you release a fighting game that is 95% complete on launch, and then support it with a light sprinkling of DLC characters. Other fighting franchises take note. Don't launch your fighting games with 30% of the roster locked behind "DLC"that conveniently arrives a month or two after launch. Don't launch your fighting game with "pre-order" bonus characters. Don't launch your fighting game with smartphone level in game purchases built in.