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Kyros said:
And will still cost about double to produce a game that takes full advantage of the hardware compared to this generation.


LOL more power is never bad. Every developer is welcome to use lower-res textures , worse animations etc. You can make a PS3 game that looks like a Wii game without any problems. That will be even cheaper because you do not need to optimize ANYTHING. Only one factor forces developers to use huge resources for making games movie-like: Other developers. That's a nice thing called "competition". Or in other words: If huge production values wouldn't sell and bring return on investment, developers wouldn't have them. The huge number of games that are released for PS3 and 360 speak for themselves.

If consumers prefer the good-looking games that are expensive to make, smaller developers and niche titles may loose out. But thats not much different for movies. I think the slow hardware is better for developers argument must be one of the most curious reality distortion field arguments coming from Nintendo fans I have ever heard.



I think the "competition" Nintendo have demonstrated that huge production values aren't the only thing that sells games. Given that the PS3 still hasn't demonstrated it's full potential and games at the end of it's ten year cycle will look much better than it's current games, I don't think Sony will see the need to double their next consoles power.

The lessons learned this generation will have a far greater impact on the next generation than just putting the biggest engine under the hood.