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TruckOSaurus said:
Jpcc86 said:

Thats a fine and well position for someone who is just gonna take a game as a player/customer and wont have any sort of deep analysis of it other than his own personal experience/enjoyment with it, but someone who reviews games/movies/music/anyartform professionally - and its basically their job and get paid to do it -  cant have such a limited criteria. When it comes to film for example you take screenplay, visuals, editing, music, acting, directing and find the value (or lack thereof) in each individual part. 

I wasn't aware Chrkeller was I professional reviewer! DonFerrari told him he would be wrong to rate certain games under 6 and that's what I was reacting too. That aside, I do agree that if you work for an organisation you have to get in line with a certain way of reviewing games because the publication has to have some common ground between all its reviews no matter who does it.

About the film reviews, yes every individual parts are taken into account but it doesn't mean a score of 25 is "wrong" for a movie like The Lion King even though it excels in some categories.

I said that if he reviewed that game and gave it that score he would be objectively wrong.

If he just want to say he didn't had fun with the game so he don't like it or evaluate highly then that is totally his right.

The thing is for review to have any value it must fit in standard and consistency trying to be as objective as possible. Not just "I liked" or "I didn't like" and gave a score for review based solely on how much fun you had.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."