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Runa216 said:
Cerebralbore101 said:
Just gonna copy/paste the to comment from the Destructoid Review...

"Reviews are strong it seems, i can still see the playerbase split in those what think its the best thing ever and those what think its the worst game ever. This is sure going to be a diverse game.

You know what though in these days of "AAA" "products" and "live services" its just nice to see a big budget game made by someone and his team with real passion who wants to share that with everyone else, this game has a voice and vision and is return to when gaming was more then just "live service" and endless DLC. Say what you will about Sony but i'm happy they are allowing and supporting games like this still. Kojima isn't for everyone i agree but gaming would be lesser without him."

I just can't read 'live services' without doing so in a sneering, Jim Sterling voice...thanks a lot! 

As for this game, I agree. I absolutely love that it's a game with a AAA budget and an auteur at the helm, giving us something wholly unique and original. I don't think I'll enjoy this game at all, but the fact that it exists makes me feel all warm inside knowing that the medium can still be art. (Of course, I play a lot of indies, so I never lost sight of that even in the wake of modern cAAApitalism)

Honestly, there are a lot of games out there that I think are way more fun, just because they have parts that other people hate. Like Sekiro's extreme difficulty. Or all the self-aware weeb jokes in Xenoblade 2. A lot of times you can either make a game that is loved by many, or a game that is merely liked by all. I'd rather the vision of a game remain intact, than have a giant company cut parts out in order to appeal to more people.