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Runa216 said:
Jpcc86 said:

Im sorry, but have you played any of those games?
It just boggles the mind a bit, when people say "story/cinematic driven game" I think something more in the lines of Heavy Rain, Detroit or Until Dawn - Which are precisely that. TLOU or Uncharted are nothing of the sort, they are 97% gameplay, 3% story. They are as focused on their story as Final Fantasy, Mass Effect or any Rockstar game. Its just a plot device to kick things off or give them direction. 
Obviously I havent played Death Stranding (duh) but from the looks of it, its the same. It has a story -used as a simple device for the concept of the game (which is as ambiguos as they come) - that drives the gameplay - which seems to be the focus. 

Yes, and I didn't love any of them. I absolutely hated playing The Last of Us and Uncharted because the gameplay was boring and simplistic and unoriginal. It felt to me, with Naughty Dog's recent output, that they had this outstanding story idea with great character and plot and action set pieces but the gameplay was a last-minute 'oh right, we have to make this a game, don't we?' addition, while only giving the player minimal input during the setpieces and bland, generic, boring shooting/stealth the rest of the time. 

FNAF hardly qualifies as a game. The actual gameplay is just not fun, and while it's unique it's not interesting. the LORE, on the other hand, is some of the best I've ever seen in gaming alongside stuff like Dark Souls/Bloodborne. 

Guess we'll have to agree to disagree. I had a blast with ND's gameplay choices and the story elements only elevate the experience for me. But story is important for me in any game, since it always elevates said the game, I assume its not the same experience for you. 
FNAF is an entirely different thing, which is why I didnt even bring to discussion. I dont personally like it.