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Azzanation said:
DonFerrari said:

MS bought Rare after a very bad dispute from it with Nintendo and with enormous red lights on the departure of several key members. I don't remember any studio Sony bought having similar issues. Sure some along time didn't keep the level of output and quality and were closed, but don't remember something as big as Rare happening.

Sony basically paid for a similar cost of building a studio to have one game, I hardly can see they not interested in owning the studio itself if it proves the success. They were looking at Ready at Dawn and Quantic Dream to purchase if they had exceed, and both wanted it, but the results weren't enough.

What are they buying if they brought Kojima Studios? One IP? Its not really worth it. Sony would be better off just making a new studio. The thing with Rare, MS brought a library of amazing IPs to help push the Xbox brand even if Rare tumbled. If Sony buy Kojima, they gain Death Stranding and Kojimas next game and thats really it.. is it worth the purchase? or better creating there own brand and new IPs?

If MS bought Rare for the IPs then they made a very bad use of it.

Sony isn't relying on single or multi IPs, it held talent and pedigree.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."