By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Pemalite said:
JRPGfan said:
Diablo 4 would have to go back to its roots, and pretend Diablo 3 didnt happend, for me to get excited about it.

I want skill trees + character builds back, and want more meaningfull item choices than D3 had.
In D3 every item was built like item level x = x amount of stats, only differnt between them is which attributes.
The uniques and set armors were boring lazy work... Which is how most of diablo 3 felt to me.

This. The simplifying the skills/character building was a detriment to Diablo 3's replay-ability for me... That and the maps weren't truly randomly generated, so you weren't getting a "Different experience" every play through.

Diablo is the type of game where you make multiple run throughs, it needs to be kept interesting and fresh as much as possible.

The bright side is... I did make a sizable profit on the game thanks to the Auction house before they threw that away, so it wasn't a total loss.

The Art style needs to get back to being dark and gritty as well, not the cartoonish style that plagues it's current titles.

ruffy37 said:

I own ow on pc but never played it more than 1 hour, I got bored to death in that 1 hour. ow2 would be, at least for me, the wrong way to rekindle my interest. they should extend the old game with new maps, mechanics, heroes and crossplay.

Overwatch was a game that was light on content from the very beginning... And was just a loot-box money spinner.
It would have been better served being a game released at a lower price point to reflect that.

Even today, years after release it's not exactly dripping with content, almost 3 and a half years... 10 heroes, 9 maps. - Pretty poor IMHO.

Hopefully Overwatch 2 fixes that.

There are currently 31 heroes and 21 maps in Overwatch. Seeing how big of a success the game is with full price and loads of people still playing, I'd say that's plenty of content. Quality trumps quantity anyway.