TheMisterManGuy said:
The Platform holders have their share of safe-bets, yes. But they don't exclusively rely on them the way third party publishers do. Sure Nintendo has Mario, Pokemon, etc. to bring in the big bucks, but that doesn't stop them from putting out an Astral Chain or Nintendo Labo regularly. Same with Sony and Microsoft. As mentioned, it's a combination of having more revenue streams, cash-cow games, and the need to make their consoles stand out that allows them to take more creative risks and release more games than most third party publishers. |
Yep I agree, they use the safe games to bring in money so they can use a part of that to try and expand with new titles.
To bad big publishers that also have safe stream of money don't do similar route. But well, we also wouldn't like they buying more studios and doing the regular EA and Activision management of bought studios.

duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."







