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LudicrousSpeed said:
Cerebralbore101 said:

Saying the Switch has great third party support compared to past Nintendo platforms is saying nothing at all, because past Nintendo platforms have had very very bad third party support. It would be like if I could somehow guarantee here that Microsoft first party next gen would be their best since the OG Xbox days. People would rightfully just reply that MS first party hasn't been all that good, so that's not really saying much. Nintendo does have better third party support on Switch than consoles like Wii or WiiU or even GCN. But it still pales in comparison to MicroSony consoles.

And yet, Nintendo games still sold well on their handhelds, despite having 3rd party support just as strong as home console contemporaries. 

1. Nintendo handhelds haven't gotten third party support as strong as MicroSony home consoles. Not even close.
2. What do sales of handheld games have to do with third party support on their consoles? lol you don't even know what you're arguing here.

Cerebralbore101 said:
And by comparing them to a title like Witcher 3 you are by default comparing them to MicroSony titles because you're harping on the game going on sale, and literally every publisher not Nintendo does that. I made the point that you can make more money selling games to multiple platforms and you replied with Zelda, one of the best games of all time and one of the most beloved franchises of all time that also happens to benefit from the Nintendo pricing strategy. If you have to stack the deck that hard just to support your argument, maybe you don't have much of an argument? 99% of games are not Breath of the Wild.

If Nintendo did a Sony/Microsoft pricing strategy of heavy sales BotW would have sold 40-50 million by now. BotW debuted on a dead system and a newly launched system. Witcher 3 launched on three platforms all with pre-established install bases. Witcher 3 has had nearly two more years on the market than BotW. And yet BotW absolutely crushes it in revenue. You claim that I'm stacking the deck, but are forgetting two severe handicapps that BotW had. 

Oh man that's so good for BotW that it could have sold 40-50 million on a MicroSony strategy. Again, who cares? Irrelevant to anything I said. I brought up Witcher 3 having less of a return on investment could have resulted in a smaller, cheaper game. For some reason you replied with sales numbers for Zelda, as if they're related somehow.



Cerebralbore101 said:
uh... huh? You make money on software, not hardware. This is literally the exact opposite of how reality works. Once again you are making stuff up to support this crazy theory about games being better because they're "designed to sell consoles" lol.

You literally have no clue how the console market works. 

I know how the console market has worked ever since Sony entered it. They and MS lose money on hardware with the intent on making up for it on software, both their own and licensing fees from third party software. Are you honestly not aware that this is how they operate or are you just faking ignorance?

Cerebralbore101 said:

That's awesome. Irrelevant to what I said. Do you want Witcher 3 to have been designed from the ground up to run on the WiiU? And be published by Nintendo? That's the only way it's getting a price strategy like Zelda. Who cares?

Uh, you tried arguing that 1st party games can't get as much revenue as multiplat titles. It is relevant, because it shows that 1st party games can indeed get as much revenue. In fact they can crush multiplat games in sales revenue. Witcher 3 is an open world action adventure RPG. So is BotW. And yet despite launching on basically one system BotW has way more sales revenue. It isn't even a contest. 

lol I never said zero first party games ever could not possibly get as much revenue as multiplat games. There are literally hundreds of smaller titles released every gen and lots of super big first party titles that outsell them. It's adorable to see you go to freaking Zelda to try and disprove some point I never made.

Cerebralbore101 said:

In other words you have literally nothing to support your argument.

Oh, I could go into that, but its' not the main argument. Our main disagreement is over whether or not 1st party games can get the budget of multiplat games. Obviously they can, and then some. 


No, there is no main disagreement there. Of course a first party game can get the budget of a multiplat. I'm playing through Outer Worlds right now. I doubt its budget was even 1/4 of Last of Us 2. See? Easy. The "main disagreement" was this idea you put forth that some games are designed to sell consoles and some aren't and they aren't as good because of that. An idea you've backed up with zero evidence or logic btw


Cerebralbore101 said:
There's no doubt the games were received worse than previous entries. What's up for debate is the reason. With each of these games you can point to a reason why it got the reviews it did, backed up with logic. For example, CD3 went through development hell. SoD2 was a $30 AA title marketed like a AAA exclusive and launched with some crippling bugs for some users and reviewers. OR, you can ignore that and maybe you're right, they just "weren't designed to sell consoles", whatever that means.

CD3 went through develpment hell because MS didn't care about the game, because it was always intended to be gamepass fodder. SoD2 launched with crippling bugs for the same reason. Who was it that started the phrase "designed to sell consoles"? Scroll up. The answer may surprise you. 

Sure, if you want to be ignorant about CD3 development, sure. It's a waste of time to correct you. It was you who said "made to sell consoles". Not surprised.



Cerebralbore101 said:

Yeah I'm sure there are user reviews like that for Day's Gone. That was my point. That's why it's pointless to even bring them up.

Yes, both games had their fair share of troll reviews. And yet Days Gone has a higher user score. Why? Because there were more people coming in to give it a high score of 8/9/10, than there were troll reviews. Where are the 8/9/10 reviews for SoD2? User scores tell me that it's universally hated. 

Both games have their fair share of troll user reviews. That's all that needed to be said for you to prove my point for me, thanks. All the more reason to ignore something as stupid as user reviews.

I'm just gonna bow out until you can actually provide some depth to that nonsense about games selling consoles.

Go look at the DS library. While, it didn't have as many games as 360/PS3 it had a much more varied and original library. Gone was the yearly GuitarHero/SportsGames/Racing/FPS/Ubisoft bloat. 

There was a vast sea of fantastic 3rd party games on DS, GBA, GB, etc. And yet Nintendo games still sold well on those systems. So again, your theory that Nintendo games only sell well because of a lack of 3rd party support is bunk. 

Oh man that's so good for BotW that it could have sold 40-50 million on a MicroSony strategy. Again, who cares? Irrelevant to anything I said. I brought up Witcher 3 having less of a return on investment could have resulted in a smaller, cheaper game. For some reason you replied with sales numbers for Zelda, as if they're related somehow. 

It is relevant. They are related. 

Our main argument here has to do with budget for games. You said that Witcher 3 would have been a less ambitious game because of a lack of sales from being exclusive. 

I countered with Zelda sales, which you continually attempt to brush off because "Nintendo games don't count."

Fine by me though. Playstation exclusives sell stupidly high amounts as well. Just look at God of War for example. It's passed 10 million sales in a little under a year. That's half of Witcher 3's lifetime sales in a fraction of the time. 

Consider that God of War fueled the sales of more PS4s. Which in turn fueled platform royalty fees. Which means that the overall money made from a single copy of GoW is much higher than the overall money made from a single copy of Witcher 3. 

But I'm sure that "doesn't count" either. 

I know how the console market has worked ever since Sony entered it. They and MS lose money on hardware with the intent on making up for it on software, both their own and licensing fees from third party software. Are you honestly not aware that this is how they operate or are you just faking ignorance?

That is literally what I was arguing for. They lose money on hardware (and pump extra time/money into their exclusives) with the intent of pumping up their total number of platforms sold, and then making all that money back on licensing fees. What you said earlier made me think you were denying these basic facts about how the console market worked. Oh well, at least we agree on something. 


The "main disagreement" was this idea you put forth that some games are designed to sell consoles and some aren't and they aren't as good because of that.

It was you who said "made to sell consoles". Not surprised.

Made to sell consoles =/= designed to sell consoles. You are the one that started saying "designed to sell consoles" in order to pose the question of "what would have been better about Witcher 3?"

Yes, some games are made to sell consoles, and because of that they get extra development time, and budget. This in turn makes those games far better than their 3rd party brethren. 

But again, this is mostly a budgeting issue. And despite providing a game in the same genre, on a console that isn't even at the halfway point yet, you want to deny it. Funny. 



Last edited by Cerebralbore101 - on 24 October 2019