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I have the best memories from Demon's and Dark Souls 1. I like the setting of the Souls games more than Bloodborne, as well as the mechanics. The medieval setting works very well for me, and I prefer the deeper stats-influence of the Demon's/Dark games more than Bloodborne as well, but Bloodborne is still a 10/10 in terms of my personal taste in games these days.

It's very hard to pick and choose a favorite, but I would probably put Dark Souls 3 at the bottom, as I felt it was too "dark" and didn't have the variety that 1 had, or the length that 2 had (DS2 being the longest game in the series, and if you include the DLC then it is probably close to twice the size of DS3).

Sekiro was also a lot of fun, but it was limited by not having multiplayer and not having the same type of stat progression which I favor.

In terms of games outside of FromSoft, Nioh was perhaps the best in my opinion. The Surge had clunky combat, but I still enjoyed it a lot due to it simply being a Soulslike, and me not having gotten enough of them yet. I think I enjoyed Lords of the Fallen more than I did the Surge, but maybe it's because I played LotF before The Surge; it was very long ago at this point, but I do remember that LotF felt very easy and not punishing enough.

Played a few indies over the years as well. Dark Maus had issues with difficulty, but was still fun and had style. Salt and Sanctuary is the one I liked best of all the indie Soulslikes that I can recall.

Oh, I'm forgetting Ashen, which I still haven't finished, but have played a lot of. Ashen has an awesome art style, very fun gameplay mechanics, and obscure multiplayer mechanics which made me unsure if the person I was playing with was human or NPC at times (you'd think it would be easy to tell, but I had a couple cases where I wasn't sure). If you're looking for a good Soulslike, Ashen is truly spectacular. I think for now it's an EGS exclusive, however.