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SpokenTruth said:
Pemalite said:

I mean in a video game console.  Specialized hardware for a given market can't be compared to other specialized hardware for different markets for many reasons and largely for the very reasons you are stating. But console to console....there is enough similarity of function were FLOPS has a value as a unit of comparison.  

Again, I agree that the variability in how they are executed along with other components do not make them a perfect 1:1 unit of measure.  But for systems with similar function, they have some measurable value.  Case in point...no console generation has ever had fewer FLOPS than the previous generation.  

The FPUs in the Jaguar processors within the PS4/XB1 are actually slower than the FPUs in the IBM processors within the PS3/X360. So yeah, fewer FLOPS.

I mean, you've never specified you're talking about GPUs alone, have you?

Not to mention Sony seems to believe likewise coming from the PS3 to the PS4, since the PS3, well...

... sounds kind of powerful, doesn't it? :P