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Mr Puggsly said:
Pemalite said:

I dunno... On release I thought Mass Effect 3 looked like an ugly duckling with low-res muddy textures and popin.

Mass Effect 1 looked amazing comparatively to other titles at the time though... Albeit the loading times was the Achilles heels.
And Mass Effect 2 stepped it up over even that... But by the time the third entry came along, Unreal Engine 3 was getting very long in the tooth.

I recall ME3 being visually at par with previous games. The environments might have been compromised given they were larger from my memory. It didn't feel like the visuals between ME1 and ME3 changed much, so I felt bored of the presentation. I don't feel UE3 is the problem per se.

ME1 had serious pop in issues and frame rate problems, that was more significant than the load time.

I recall in the first building some "rubble" that looked like it could belong in the 5th gen of gaming console, it was a blurry low resolution mess, some of the sky boxes were lower resolution too.

I mean, Mass Effect 3 was on par with the previous entries visually, but it also released much later, the bar needed to be set higher... Remember Mass Effect 3 dropped around the same time as games like Halo 4, FarCry 3, Assassins Creed 3, Hitman Absolution, Max Payne 3, Battlefield 3, Skyrim, Gears 3 which all pushed the visuals out. - Especially Halo 4 and Battlefield 3.



--::{PC Gaming Master Race}::--