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Pemalite said:
HylianSwordsman said:
It's just another case of an overpromising game going through development hell. Usually that turns out poorly, but not always. No Man's Sky overpromised and massively underdelivered, but then over time eventually became the promised game, more or less.

The promises have pretty much stopped and in recent times the game has made some impressive strides in it's development process, so I think they are steering the ship in the right direction now. Pun intended.

What we can play right now is damn impressive from a simulation standpoint.. But unlike No Man's Sky... StarCitizen has the number of employees, cash and technology to create their vision, it's just going to take time.

If No Man's Sky could eventually do it with their tiny team and the struggles they had, then Star Citizen can probably do it too, just probably not as fast as I'd like. Like I said, I think the project's biggest fans will be pleased with the outcome. I, on the other hand, probably won't get all that invested in it until its vision has been more fully realized, by which point I suspect I'll have moved on anyways. But I won't completely dismiss it either. I think Squadron 42 might restore a bit of faith in the project for me, if it can release in 2020 as planned.