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Ganoncrotch said:
Geralt99 said:
Its a miracle that this is even possible on a switch considering how terrible the system specs are for a console released in 2017.

Its only optional to buy the game. Just stop complaining.

It released as the switch in 2017 but the tegra X1 Nvidia shield released in 2015 and that is pretty much to the transistor what the switch has inside the shell.

Not to mention it's a castrated Tegra X1 as it's clockrates are severely cutback... And only has half the amount of Ram that Tegra X1 can support.

It would certainly be interesting if Nintendo opted for a Pascal powered Tegra with 50% more performance at the same powerlevel for the Switch from the very beginning.

SpokenTruth said:
Some of you post as though you believe Nintendo could have waved a magic physics wand and made the portable Switch on a technological par with the PS4. Somehow 10 watts is supposed to match up with 200 watts.

Graphics Core Next 1.0/1.1 is extremely inefficient though, the Playstation 4 pushes ahead thanks to it's sheer amount of functional hardware units. Aka. Brute force.
nVidia could probably get "close enough" right now with 7nm manufacturing, but it would probably take another year or two for EUV to make things a little more feasible to that end... nVidia's Orin design might be the tipping point?

HoloDust said:

What Nintendo could've done is make actual hybrid, instead of handheld masquerading as hybrid - e.g., dock might've had another Tegra X1 that runs in conjunction with portable unit when docked instead of being overpriced stand that can be easily replaced with 3rd party cable bundles.

Yeah. They could have done that, especially with how cheap Tegra X1 chips are right now... But they would have had to ditch the USB and went for a PCI-E interconnect to make it feasible.

In saying that... Even when the Switch released there were faster chips Nintendo could have used for more performance, but I assume the Tegra X1's price was extremely attractive for them to turn down? Either way... Can't turn the clock back now.

Still hoping for a Switch TV with faster components, games like this would benefit from it due to the dynamic resolution too.

SpokenTruth said:

Now how in the hell are games supposed to run well undocked with just 1 chip when they are programmed for 2?  And keep the price decent?  And keep the switching functionality simple?

Games will need to be designed to take advantage of it, otherwise it would default to a single chip... Similar to the approach the Playstation 4 Pro takes.



--::{PC Gaming Master Race}::--