The one thing I liked on the ports of Doom, Witcher and the like is how we finally won the "60fps is absolute necessary" to even low 20 being acceptable depending on the game.
The PS4 dips to the teens in cutscenes and dips to the mid 20s in the same areas the Switch dips. You can see this in the link posted in one of my earlier replies, and you can compare it to the same scenes as the Switch framerate test.
Furthermore, most of the time the game runs at 30 fps on Switch. No need to hyperbole like there is a huge gap in performance, because the PS4 did not so it much better.
So unless you want to lable the PS4 version as unacceptable, you really have no stance to state that the Switch version is. At the end of the day, the trade off is visuals for portability, something that is subjective and valued differently from gamer to gamer.