Heh. I have to admit that secretly I already knew what it is for, and the initial post was mildly troll-ey.
The thing is though, the lightbar just seems like a totally unnecessary thing; apparently tracking movement wasn’t possible in any other way than an intrusive light emitter that drains my battery and reflects on my tv. Plus, if you never use PSVR, like me, it becomes even more puzzling and counter-intuitive; sometimes it’s blue, sometimes it’s yellow and sometimes it’s red. “Does red mean my battery is low? Or does it mirror a theme in a game or my UI? No surely it has to do with which player I am.” Anyway the touchpad is similar. At least it’s not in the way like the Vita’s, but I’d rather just have a start and select button. It all just feels like it’s “innovating to be innovating”. And that’s gimmicky.
Not that Sony is the only offender, I don’t see the point of the Switch’s ‘HD rumble’ either. But I digress, I’ve said enough times what I think about the Dual Shock controller as a whole, you guys don’t need to be annoyed with that here. Some days, I’m just, ‘in a mood’.
The colors on the lightbar were also to have 2 functions, if doing MP to show which controller is each (P1, P2, etc) and if playing SP to immerse and trick your emotions.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
Azzanation: "PS5 wouldn't sold out at launch without scalpers."