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Sarkar said:
TheMisterManGuy said:

And you don't have to throw everything plus the kitchen sink at a game either. Games should only cost as much as needed to make, and that varies from project to project. Often developers have ideas, that only require modest budgets, and Nintendo's one of the few major publishers who will take a chance on those kinds of games.

But you do understand that no one’s going to give much credit to Nintendo for the said chance when they can recoup the cost of it by selling one copy. lol

problem here in this thread is that the TC wants praise for Nintendo for taking risks but they’re hardly risking anything by making these little cheap mini-games and selling them for exorbitant prices to their blindly loyal fanbase.

They would give credit to Nintendo because outside of a obscure third party developer, no high-profile developer would dare develop such games like Ring Fit Adventure or Labo (maybe EA back in the day with EA Sports Active back  in the day or Ubisoft's Just Dance, which likely doesn't use as much of a budget as Ring Fit or Labo). These are unconventional video games that, nowadays, are not likely to garner as much attention as they would if they released during the Wii era. Still, Nintendo tinkers like a toy company, which is part of their DNA of over 125 years as a business.

And even then, Nintendo publishes a ton of games, which Sony and Microsoft don't do as much, yearly. Not every game has to be AAA. Every game is an investment, regardless. You assume things as if you know the budgets that Nintendo uses for every game they develop and/or publish.