HappySqurriel said:
Although it is rare for me to agree with Cliffy B. I do agree with him here (although he said it in a kind of douche bag way) ... The fact is that the way Metal Gear Solid tells its story is inflexable and passive, and is (potentially) outdated when you compare it with other games like Half-Life or Bioshock.
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HL has just about no story, its some sort of fetch quest game with 5mins of dialogue repeated for the entire series. It also has the worst driving in any game since the NES. Bioshock has just about no story with lots of fetch quests, it was a great idea, but was turned into a bad thing.