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My big issue with the game is that it expects people to feel bad for a robot. Throughout the playthrough I was most curious about how they were going to explain the robot's ability to have these emotions in a believable way. Like maybe a human being got transported into the body of a robot, and Kara was a human all along; I could suspend my disbelief for something like that, but nope.

And I suppose those of you who don't quite understand what I'm saying might suggest that "the game encourages you to make your opinions and choices", but if you're thinking that, you're missing my point. It's more of a bigger problem with the fact that they portrayed robots as though they were human beings in the first place.

I think I'm coming off as being harsh, so I want to clarify that I did have fun with the game. Me finding the premise of the game to be nonsensical didn't completely destroy my motivation to keep playing. But making a connection to the characters you control and wanting them to succeed makes it more impactful, and unless I pretended like they weren't machines, I had a hard time with this.