The_Liquid_Laser said:
Heh, I do, in fact, consider Minecraft to have some of the shittiest combat in all of gaming. It might have something to do with what a person wants out of a game though. If I want a satisfying experience of Link hitting things with a sword then I will play Smash Bros or Hyrule Warriors or one of the old NES Zeldas. Swordplay in all of those games is satisfying. But if I want a huge world where I can explore and overcome the challenges however I choose, then BotW is by far the best choice. So in some other thread I might be one of those people who says the combat in BotW isn't so great, but I mean the basic swordplay. Taken as a whole, in the context of the whole game, the combat is extremely fun. |
Don't really agree tbh because this way of looking at things is not really looking at depth it's like when people play DMC and say it's a button masher because they didn't really explore the mechanics, the basic level of combat is really for those who are more casual in their approach while the depth is for more avid players because of this when a games combat system is being assessed by people you really have to look at it from the whole context. An example is Smash on the surface the basic level is just you trying to land hits to knock them into the blast zone but as you dive deeper the are loads of tech, tricks, reads, interactions etc... that open up the fighting in it.