| goopy20 said: Well at least you're willing to admit that minimum requirements will go up next gen. I've changed the minimum requirements a bit because we simply don't know yet what exactly their real-life performance will be. Some are saying 2080GTX level but realistically speaking I think it will be leaning more towards a RX5700 and 8-core Ryzen cpu. Whatever the case may be, that will be the exact minimum requirements to play these games in a way the developers intended their games to be played. And that doesn't mean 360x360 at the lowest settings on a toaster from 2009. |
If you go back several pages you will see that I made the statement that minimum requirements will go up next gen, as it goes up every gen.
But an RX 580 will be gaming for years to come, not at 360x360.
| goopy20 said: Yes, we will see some cross-gen titles that won't require those kind of specs right away. But about a year after launch, developers will move away from the ps4 and then it will be. Just look at the ps4. It came out in 2014 and in 2015 we already had major AAA games coming out that weren't possible to run on a ps3 (or ps3 equivalent gpu) anymore. Huge games like: Batman AC, Infamous, Fall Out 4, Rise of the Tomb raider, AC Unity, Witcher 3, Bloodborne, Battlefront etc. Those were all games that pushed modern budget gpu's of that time (like a 750Ti) to its limits. And if you wanted to play them at pc-master-race settings, you needed to upgrade to something like a 970GTX. |
Developers were building games that demanded more from a PC than Xbox 360/Playstation 3 equivalent specs when the Xbox One and Playstation 4 launched. - The PC had moved on from a Direct X 9 era onto a Direct X 10 and then a Direct X 11 one and that included an entirely new rendering paradigm being pushed in titles at the time like Crysis, Metro, Alien vs Predator with it's crazy tessellation, Battlefield and so on... But that also meant those games were definitively the visual showpiece on the PC, looking almost next-gen compared to the Xbox 360 and Playstation 3.
That hasn't happened this time, a Radeon 7870 can still run the majority of Playstation 4 games at Playstation 4 levels of quality just fine, older GPU's (Which I provided substantial evidence for) like the Radeon 5870 and 6970 can also play the majority of Playstation 4 games just fine.
Technology has started to stagnate, we aren't doubling performance every year anymore, hardware can last longer, which is why a CPU from 2011 can max out every game in 2019.
| goopy20 said: Now, obviously gpu's like a 970GTX and above, are still perfectly fine nowadays when all games are designed around a 660GTX. But it's still a scientific fact that a 2060 or 2070RTX will be far less capable 2 years from now, then they are now. Basically they will be what the 750Ti was when the ps4 came out, a bare minimum to play ps5 titles at similar graphics settings. And yes, recommended settings will probably be a 2080RTX or higher. It's that simple and even if those games can be made to run on lower spec pc's that's beside the point. Again, my point is that cards like a 1080ti or higher will finally be put to proper use. |
Think older than a 660GTX. A GTX 580 can smash most games at 1080P just fine.
So now you have shifted the goalpost of the RTX 2080 to being recommended rather than minimum? I have to ask if you are just trolling at this point? You aren't being consistent in your assertions.

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