mZuzek said:
Actually, people just like good games. Star Fox 64 is the only good Star Fox game, so as a result it's the only one that people like. Star Fox Zero was extremely traditional, a retelling of the original story yet again, and kept it mostly at on-rails Arwing/Landmaster missions. No one disliked it because it wasn't like Star Fox 64, if anything, it being too like it was one of the reasons people didn't like it. The reality is that these games have just sucked. Both the SNES Star Fox games are nearly unplayable nowadays because of their choppy framerate; Adventures was an uninspired Zelda knock-off with no real interesting gameplay and clearly not a Star Fox game at heart, on top of adding a lot of non-Star Fox content into the franchise; Assault was an interesting game with good ideas, but terribly executed with some awful controls and bad level design; Command was Command; Zero was a decent reboot of the series, with the best version of the original story so far and getting the character redesigns right, but ultimately failed big time at the same issue as Assault, that being the controls. |
Now see I have to disagree about Zero. I had no trouble with the controls, but didn't like the redesigns or that version of the story. I much prefer 64, both in story and controls.