| goopy20 said: Okay, so you're saying my 1060GTX and i5 will run everything fine when the next gen games come out? To be honest, that's kinda depressing. I mean what's the point of buying a 3080 RTX then? |
I never made such an assertion.
But your GTX 1060 isn't going to be depreciated overnight, games will continue to run on it for years to come.
And the point of the RTX 3080 is simple. 4k, 5k, 8k, 16k, triple monitor, VR, high-frame rates, ray tracing and all the other bells and whistles.
| goopy20 said: Come on man, you just proved my point. The ps4 has a 7850 gpu and nowadays you need at least a 7850 and quad core cpu to play almost anything on your pc. |
You would be surprised how many games will run on a Radeon 5870 from 10 years ago...
And you would be surprised how many games will run on a Core 2 Quad from 12 years ago...
Both are parts that came out before the 8th gen consoles.
Where do you draw the line of acceptable hardware? 12 years isn't old enough for you?
Your point was that you will need to upgrade your hardware when the new consoles release, that's a point that I have actually debunked, not proven.
| goopy20 said: Now, assuming native 4k isn't going to be the standard next gen, as that would be a waste of resources for anyone who doesn't sit 3 feet away from their 4k tv, we will probably still see most console games using 30fps and 1080p as the standard. PC gamers always make that seem like its a bad thing but it's really not. I mean just imagine if Half Life 3 got announced exclusively for PC and the game would be running on a engine designed to push a 2080RTX to its limit at a locked, smooth 30 fps in 1080p. Just imagine what that would look and play like? Also, do you think anyone would still be able to play it at a playable frame rate on a mid-range gpu like a 1060GTX? |
Who cares?
When Half Life 2 released in november of 2004 it was a pretty big technical showpiece... And it would take a Geforce 6 6800 to get 60fps at 1600x1200 on max settings.
Yet the game could scale downwards to a Geforce 4 MX 440 and get 60fps @ 1280x1024. - Thus a few Geforce 256/Geforce 2 cards from 1999/2000 should be able to run the game as well.
Sources:
https://www.anandtech.com/show/1549/10
https://www.anandtech.com/show/1546/13
Games on PC tend to be scalable across various generations of hardware... Unlike consoles.
| goopy20 said: Next year this will happen with all games developed by major studios who try to push these next gen consoles to its limits. Meaning that if the leaked console specs are correct, you'll need at least a 2080 RTX and 8 core Ryzen to get a similar gaming experience on pc, just like you need a 7850 to play any multiplatform game right now. |
Nah. It takes a few years for game engines to be overhauled to take advantage of new hardware, until then current game engines just get reworked with a few new effects bolted on.
Happened for the 6th generation, happened in the 7th generation, happened in the 8th generation.
You will not need an RTX 2080 or an 8-core Ryzen for next-gen to start with... Not to mention not all 8-cores on the next-gen consoles will be available for games anyway.
People used your exact same argument when the Playstation 4 released, that because the PC didn't have 8GB GDDR5 GPU's and 8-core CPU's, that the Playstation 4 was superior, how history turned out differently huh?
| goopy20 said: And yes, in the end pc will always be superior and we'll see pc hardware come out during the console life cycle that'll allow you to play these games at a higher resolution, framerate and with mod support. But my point is that next year these new consoles games will push the boundaries and we'll see games that'll look better than anything we've seen so far. If not, then everyone should be seriously disappointed and there would be no point in releasing a next gen console or new GPU's. |
PC is always superior. Even when new consoles release.
| goopy20 said: I don't know man. I think consoles will always be were the money is at for developers. Just look at the sales of a game like AC Oddysey. 72% Of it comes from ps4, 26% from Xbox and only 2% from pc. http://www.vgchartz.com/article/393568/assassins-creed-odyssey-sells-an-estimated-14-million-units-first-week-at-retail/ This is exactly why nobody is making games that truly push the latest pc hardware. I mean the OP was asking for anyone to name a few games that could push his 2080Ti and he's still waiting for an answer. The truth is, those games simply don't exist yet but they will be... as soon as the next gen console games come out. |
PC is actually the bigger market.
Source: https://newzoo.com/insights/articles/global-games-market-reaches-99-6-billion-2016-mobile-generating-37/
| goopy20 said: This is exactly why nobody is making games that truly push the latest pc hardware. I mean the OP was asking for anyone to name a few games that could push his 2080Ti and he's still waiting for an answer. The truth is, those games simply don't exist yet but they will be... as soon as the next gen console games come out. |
Why are you under the false illusion that games aren't being made to push the latest PC hardware?
Where the Ray Tracing on the Playstation 4 and Xbox One?
Where are your 5k,8k, 16k, triple monitor resolutions for the Playstation 4 and Xbox One?
Where are your ultra-level details on your Playstation 4 and Xbox One?
Where are your 75hz/120hz/144hz/200hz/240hz on the Playstation 4 and Xbox One?
You know all those things aren't free on hardware resources, right? Right?
And what about the games I listed prior like StarCitizen which is pushing PC technology? Did you just conveniently ignore all those? What is the point in me providing evidence if you are going to simply ignore it?
I think going forward if you are going to assert something as factual in this thread... Then you probably better provide actual evidence rather than just opinions that can be discarded.

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