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Dulfite said:
JWeinCom said:

Tooie really just wasn't that good.  Rare didn't really know where to go after the first game, so they threw just about everything they could at the wall.  Had all of the same problems that people had with DK 64, but kind of worse in a lot of ways.  Nuts and Bolts was definitely better.  As for the first one, it still holds up really well.  But other better 3D platformers have come along whereas there is nothing that is quite like Nuts and Bolts.  Aside from nostalgia, I can't think of a really good reason to play BK over most of the 3d Marios for instance, but Nuts and Bolts provides something unique.

The original Banjo didn't stand out to me as a child much. But Tooie and 64 I still have incredibly fond memories of. Both some of my all time favorite games. I still want a 3d DK game like 64 again! I wanna collect golden bananas, learn new skills, be able to explore more areas as I learn new skills, and play in some local multiplayer!

I liked DK 64 a lot more than Tooie.  Yooka Laylee is a decent spiritual successor, although it isn't as polished.  Hopefully the sequel will do a better job.  

Pemalite said:
Mr Puggsly said:

I tried playing the N64 Banjo games, don't care for them.

I had a blast with N&B though. I don't understand why they're even compared, completely different games.

You make vehicles to complete missions, its different and unique experience. Nothing else quite like it, I'm gonna download it and play it in glorious 4K.

I also had a blast with it, Nuts and Bolts is a highly solid title that is often derided for pretty poor reasoning. - I judge that particular title on it's own merits... And not because it differentiated itself from the first two titles rather significantly.

In saying that, I don't think it's as enjoyable as it's Nintendo 64 iterations... But they were a stupidly high ceiling to reach anyway... And were titles that helped define the 3D platformer as a genre, they were blatantly awesome games that in many aspects haven't aged as well as other titles, but I judge them by their own merits from the era they came from.

I also highly enjoyed Viva Pinata and Kameo as well... And whilst Perfect Dark: Zero was a bit of a flop compared to the Nintendo 64 variant... It was still a fun run through.

Sea of Thieves was a pretty bare-bones experience... RARE still has *some* magic left, but they aren't leading the industry like they were in the SNES/Nintendo 64 days, but that doesn't mean they are a terrible developer, just the bar has been raised higher.

I tend to judge games based on how well they hold up today.  Because, sadly, I can't have the experience of playing them in their time again.  If I'm going to play it again, it's going to be now, so I feel it should be judged based on how much enjoyment it will give me now.  If I had to choose right now between BK and N&B it'd be a toss up.  But I'd take Nuts&B over Tooie 90% of the time.

Haven't played Rare's other stuff post Nintendo.  I've been curious to check out Kameo but still haven't gotten around to it.  Other than that, the games just don't seem like my cup of tea.