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Hiku said:
Xxain said:

The inclusion of Fire Emblem was at that time, catering to the Japanese. Marth was relevant over there. Marth is the OG protagonist and had appeared in multiple FE's at that point (I think the only FE protagonist to get multiple appearances) with Roy just having his game about to be released.

How was Marth relevant in Japan?
When Melee came out in 2001, Marth had been in two games. One on NES in 1990, and the other on SNES in 1994.
There had been two new generation of consoles released since than, without any Marth.

But you propose to cut Yoshi as 'irrelevant', who had a game in 2019. And Samus who had a game in 2017.
So I don't understand how you quantify relevant and irrelevant. You'd have to explain that.
"He had appeared in multiple games at that point" applies to all the characters you cut from the list of initial 8 as well.

I would not call relevancy an "added bonus" as there is no character minus R.O.B (who is just there to be the shock character) that at the time of their inclusion they were not relevant somehow. Developers are clearly thinking about this topic.

Well you'd have to explain how you quantify relevant and irrelevant.
But I'm referring to how Nintendo went out of their way to include every character that has ever been in Smash, because they feel their inclusions are still important. But apparently you don't think all of them are relevant, or you wouldn't propose cutting a bunch of them out. Solid Snake for example hasn't been in a game for over a decade (2008).

I have aready given my viewpoint on this bro. Ultimate is a celebration of the last 20 years Smash Bro's before hitting the reset button. With that in mind relevancy is not a topic that they have to consider. Of course as much content from those 20 years should be included. Its a celebration game! I don't know why you brought up Solid Snake? I already said I think all the current 3rd party should the cut and then the team pick new/current 3rd party reps. Yes, Snake should go.  All conversation about how they proceed with roster is post reset, where they aren't contrained by the series luggage. It has to happen, it will happen. Fighters are unique in the sense that there is a definite upper limit where it becomes just many characters to deal with. Some characters will return. Some wont/shouldnt and they have to find a system that helps decide that. The most logical is what is relevant in current market with Nintendo and 3rd parties.