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curl-6 said:

I hope I don't end up having to quit the first game cos of this. No matter how much I try, some dragons seem totally unreachable no matter how many times I try, I've literally lost 20+ lives to single gaps. A core mechanic should not be this troublesome.

Is it possible the Switch version is different? Because I've only played the ps4 version and the first time I died was several hours into the game.  I played tons of the original Spyro on PS1 and while PS4 gliding felt slightly different, it didn't cause me trouble. I can't imagine why you'd be having such trouble.