Day one patch, activation patch, on-disc dlc, installation disc that barely has some data on it, and probably other reasons that I am forgetting right now. The thing is, the "complete" physical game is starting to become less prelevant by the day. That is something that wasnt really a case in 2004 when you bought 99% of games for your GC/PS2/Xbox or even PC, and all the content was there, instantly playable.
I've played plenty of games without updating the day one patches, and they usually just kill a couple of bugs that got through at the last moment. If a game has an "activation patch" then that's just plain old always online level DRM. F that. I've never encountered a game that actually has that crap, but then again I steer clear of GaaS games. I hate GaaS with a passion. Also yes, I agree about the dumb install disk/cart that has only half the data on it. Screw that as well.
I have over 60 PS4 games and I know nearly every one of them is 95% complete on disk. Same goes for my 30+ Switch carts. I have bought a few Switch carts with BS "download the other half of the game" nonsense. Those are a real problem on Switch lately. I'd say they only make up 5% of Switch games, but when it does happen, it sucks, and I return said game immediately.
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