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HappySqurriel said:
darthdevidem01 said:
HappySqurriel said:

Although it is rare for me to agree with Cliffy B. I do agree with him here (although he said it in a kind of douche bag way) ... The fact is that the way Metal Gear Solid tells its story is inflexable and passive, and is (potentially) outdated when you compare it with other games like Half-Life or Bioshock.

Have you played MGS4?? I don't think so

{throws squirells & pumpkins @ happysquirel}

 

Not yet ... Played 1, 2 and 3 though and I'm planning on borrowing a PS3 to try out 4.

From what I understand, Metal Gear Solid 4 continues with the standard Metal Gear Solid formula of play for a little while and then watch a movie to get the story; this was a cutting edge storytelling technique when the Sega CD was released.

 

I have played and finished MGS4 and while I enjoyed it I do agree. In a video game I expect to be more invovled with the story and have more interaction then MGS allows. While this style appeals to many, to me it feels like I am watching something I should be far more invovled in.

 

 



I try to be reasonable at all times, offer the same back please.

Proud owner of all next gen consoles.

"We do it for the Glory"