Chrkeller said:
deskpro2k3 said:

To be honest, this fear doom and gloom thing I'm seeing here is silly, but I'll give you the benefit of the doubt that you do not know of all the cut content they made while making the original. Ex. Detective Joe, the explanation of Summoning Mataria etc.

Now any thinking man, or woman knows there is 8 Midgar sectors, of which we've only seen a fraction of sector 1 (the opening bombing mission), and the sector 5 slum and Wall Market. Now I don't know about you but I as sure as hell want to check out the other plates and slums, and have more character development for Jessie, Biggs, and Wedge. At least I know pretty much everyone that worked on the original game is working on the Remake.

I think general curiosity and mild concern is being mistaken for "doom and gloom."  And frankly that is the heart of the issue, anybody who isn't 100% stoked and sold on the Remake is being billed negatively.  When there is nothing wrong with having questions about what changes are being made.  

And we just disagree here.  I was fine with the amount of Midgar there was in the original.  Exploring all 8 sections just isn't appealing.  Strikes me as making the game longer for the sake of having an overly large game.

If you're curious wouldn't you welcome a complete Midgar? As for your "mild concern" about Midgar being too big with a lot of content from just a few screenshots. It completely defeats the whole purpose of the Remake. I mean it's like you're not forced to explore every inch of Midgar. It sounds like you never played a Final Fantasy game before.

edit: In the single player Final Fantasy games the side quest were never mandatory, especially in the original FF7, but don't get me wrong, I understand where you're coming from. I play FFXIV, and for example they really did have some bullshit filler fetch quest in the beginning. (Good thing they're cutting it out in a future update)

Last edited by deskpro2k3 - on 28 August 2019