By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Zoombael said:
Vodacixi said:
I don't care how much the game has changed over time. I don't care how good it is now. This is what happened: Hello Games lied to everyone about what the game was gonna be and how it was constructed. Not only that, but they launched the game in a very poor state, with tons of bugs, uneven performance and more. That was in 2016. Well, 2019 is 4 months away from ending and we still haven't heard a single apology from Sean Murray or Hello Games as a whole. In fact, the only declarations they released over the last months basically said that we the consumers and the press are very bad persons because we judge a game too early.

I'm sorry, but these people don't deserve a fucking penny. They are among the worst of the industry, and if it were for me, I wouldn't allow Hello Games to create another game ever again.

That being said, I'm glad that the people who payed for it at release can now get something closer to what they initially promised.

And i say: If you believed the would launch in any different state than it did, then its your own goddamn fault. 

Neither was surprising. Not the condition NMS launched in, nor the community reaction.

What the hell did people expect from a little indie studio. With at the time i think 15 employees. An epic space opera saga. Right.

I bought it a couple of weeks ago. I think i never played a more tediously boring game. And people praising HG for redeeming themselves. Oy...

So, the fault is on us for believing what they said they would do and for expect a technical quality on par with they show on trailers. Ok, better let you enjoy your topsy turvy version of common sense.