Barkley said:
Apparently Rash was added to killer instinct, didn't know. If they'd gone with that art style I think people would like it more. |
^ this style of battletoads would have been sooo much better.
The transformations breaking the "rule" of how they used to transform, also kinda off puts me.
Its like they arnt staying true to the character designs of old.
Its not quite as bad as Sonic (the movie) vs how the games/cartoons look..... but its there, and it shouldnt be.
*edit:
Also notice how often, the characters "miss" in this video.
I dont think its all on the players.... its bad combat design....when people "think" now if I press X,Z,Y and based on my proximity to target lined up, I expect I'll land a hit.... but then it doesnt, its a issue. It seems like all 3 of the players have that, and you cant just put it down to player skill, its a visual "judgement" vs clunky hit box detection.