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Ganoncrotch said:

This thread title is really, really hard to get my head around, already poked to see about having it reworded slightly.

As for the PS5 and neXtBox (coining this now) they wont be fully backwards compatible. That is to say... software wise they might be very close to backwards compatible, but do you really imagine that neXtBox will have the port to connect the Kinect2.0 to in order to play Ryze or Fighter Within? How about the PS4, do you think it will be completely compatible with PS4's PSVR? The move from the PS3 which is used with the PSVR, or even things like the controller from the PS4 when you need to use the motion control and the little mouse touchpad thing on it? I think games which rely on specific hardware... Skylanders and Starlink both come to mind again where they have a thing which needs to connect to the PS4 in order to play. I can't see both systems being able to give 100% backwards compatibility.

The Xbox One X and Xbox One S also do not have the Kinect 2.0 port.

Microsoft did release a special adapter which allowed Kinect to piggy-back off the Xbox One X and Xbox One S USB port though... I don't know why support for that couldn't be retained.



--::{PC Gaming Master Race}::--