Ganoncrotch said:
Oh yeah like the way they handled Minecraft on the PS4 for example? That was pretty cool way of doing it, that you had to buy a ps4 upgrade to the game instead of just shelling out for the complete cost of the title again. If that became the norm it would encourage people to buy software more based on the fact that a digital copy of the ps3 game there entitled users to a cheaper version of the software on the ps4, so ya know.... you didn't lose out by buying the game on the last gen machine and enjoying it there first. Would be like if music companies would offer you a cheaper itunes download code if you submitted a picture of the vinyl of the album! (although most new album's I've picked up on Vinyl do have a download code for them inside the sleeve) |
It also help games not be overlooked because they are crossgen, people to hold out purchases and everything else.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."