thismeintiel said:
And woah, I'm so shocked that you choose to continue to ignore these constant negatives coming from the Xbox department. Let me just make sure you are aware, the gaming public at large isn't going to simply ignore it. MS has constantly shown things this gen as part of their "biggest E3's evers" that have never come to fruition, or have released with a collective meh from the gaming public. They have shown very poor management when it comes to their studios, in both output frequency and quality. And that they will promise the sky with no intention of delivering, just so they don't seem so far behind the competition. Too much work, huh? Is that the excuse that we're going to hear next gen if their releases continue to be subpar or spaced apart? I don't think Sony or Nintendo will fall back on that excuse for their games. And Scalebound wasn't a mercy killing. It was MS meddling in the development process to the point that they had a game too big for the amount of money they were willing to pay. |
I'm glad the public doesn't ignore it. That's how the brand has taken a massive 180 and has me using the service more than ever. Even got me using the Xbox app on PC.
If "too much work" is what you took from my comment then you lack reading comprehension. And Scalebound was very much a mercy killing. Put it out of our misery. Every E3 has been so much better not having to sit through that nonsense. God is real.







