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Two down, seventeen to go.

Like I said responding to the article;

Adventure of Link isn't without it's legacy though, and I agree Miyamoto was too harsh. Even if different, some things introduced here have stayed throughout the series... Anyway, after two games your ranking's still the same as mine. ... Personally I'll say you're right in saying the final act is unforgiving. That part, The Valley of the Damned (I think it's called) and the Great Palace with it's two ungodly difficult bosses (I know of the trick to easily beat Shadow Link, but that's cheating) are without a doubt the most difficult piece of video game I ever played through. I'll have to say though I haven't played enough of the other notoriously difficult NES games like Castlevania 3, Ghosts n Goblins, Batman or Ninja Gaiden and more, which I'm positive are even more difficult, to compare, but if memory is correct, half of my 100 Game Overs in Zelda II, which I played without guides on my NES itself, have been in that final part. Death Mountain is for wusses compared to that. They don't make them like they used to.