By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Mr Puggsly said:

I meant your logic about Ryse, it makes no sense.

For someone who stated that the discussion should have ended, you sure like to carry it on with it.

It makes perfect sense, Ryse isn't a game that isn't showcasing the Xbox One hardware in the best light because it's engine has roots in the 7th gen platforms and thus optimizations geared towards those.

Mr Puggsly said:

Much like the Halo 5 engine needed work, the Halo 4 could have been modified while keeping features Halo 5 lacked.

Yeah. But rendering was shifting, Halo 4's approach wouldn't have held up well.

More development time (Probably another year or so) to make Halo 5 feature complete with a solid engine foundation was what was needed.

Mr Puggsly said:

We can't just focus on where MCC falls short visually when Halo 5 has jarring pop in and dips much lower resolutions. It just gives the impression there is too much compromise for what Halo 5 was attempting to do while maintaining 60 fps.

Well. We can... Because other than Halo 2: Anniversary, those games weren't built with the Xbox One's hardware in mind, they just take advantage of the extra performance headroom to hit 1080P/4k/60fps.



--::{PC Gaming Master Race}::--