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curl-6 said:
Bofferbrauer2 said:

Well, consider this: With today's technology, it's impossible to build the Saturn V, the rocket used to go to the moon. Why? Simply because the machinery and production techniques have fallen out of use and the new ones can't do the stuff needed to build the rocket.

A similar thing is true with software, especially when it comes from long disused and not being backwards compatible from any modern hardware. You often have to restart from scratch, as nothing can be reused. Especially when the originals used some glitches to their profit. For instance, if the sound uses a glitch that can't be found on modern hardware, they would have to emulate the glitch. It's possible something like that is happening here, but I'm not sure.

If not, well, it's Bethesda. They produce Bugs with some game content all the time.

But basic stuff like aspect ratio and sound playback speed, how hard can that be to fix? 

Ridiculously easy. Not having access to the original code and remaking them in Unity actually makes it even easier.

As for the 35fps lock, that was clearly a design choice to be authentic to the original experience. But when almost everyone is playing on a 60hz display it's a misguided one. Ideally the game would be 60fps with an optional 30fps lock.