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COKTOE said:
Lafiel said:
apparently I'm a true gamer because I own a Gamecube, which I almost exclusively used to play Soul Calibur 2

but then again I'm not a true gamer as graphics and smooth framerates are important to me and because I'm a millennial - that said I did love/play Demon's Souls/Dark Souls on PS3 and those games had severe issues in that department and I do play quite a lot of 8bit/16bit style games

Hmm. Maybe I'm looking back with rose colored glasses, but I never found the frame rate problems in Demon's Souls to be severe. I do remember it happening, but nothing persistent.

At a glance, it looks like breaking boxes was an issue. :)

BraLoD said:
Lafiel said:
apparently I'm a true gamer because I own a Gamecube, which I almost exclusively used to play Soul Calibur 2

but then again I'm not a true gamer as graphics and smooth framerates are important to me and because I'm a millennial - that said I did love/play Demon's Souls/Dark Souls on PS3 and those games had severe issues in that department and I do play quite a lot of 8bit/16bit style games

Both Demon's and Dark plays mostly well.

Demon's Souls I only remember having problems when there are still big lava slugs in the mines, when those are still in the map and you are killing one it gets horrible.

I remember two times my game basically froze, and before those I had frame drops to the low single digits for some good time. But it was them, those damn huge lava slugs, as long as they were dead the framerate would be decent again.

Same for Dark Souls, Blighttown is a horrible place, and nothing can be done about it, I almost always had severe framedrops there, but that place alone. Other places were decent.

Sure, one might have a lot lower tolerance to that than I do, I don't like those but I can deal with them just fine, but even if that's the case, those are amazing games, and one would be missing by not playing them.

I agree that both mostly _play_ fine, but there are plenty of scenes/stages where both games drop frames on PS3.

In DeS everytime you encounter dragons, in the deep mines (2-2), in the bloodlake at the bottom of the Latria Tower (3-2), in both Valley of Defilement (5-1, 5-2) stages, in the Storm Shrine (4-1) and especially when you enter the Storm King fight (4-3) and all little Manta Rays are still alive it shows performance issues - in the last instance it was going what felt like below 10fps for me.

In DS Blighttown with its sub 10fps is ofcourse a well known/discussed problem spot, but the game performs notably below 30fps in dozens of areas on PS3. Pretty much all the dark root areas and it's hydra fight, some instances of the depths, Neo-Londo both with water and once it's drained, the majority of the Demon Ruins and Lost Izalith, aswell as a good chunk of the painted world - and I wasn't very happy with the intial stuttering once you enter the Capra Demon fight when I first did that one.

Last edited by Lafiel - on 31 July 2019