| Mr Puggsly said: For a moderator you sure like pushing an argument, very mature. I'm trying to end the Fable 3 talk but you keep going. I won't backpedal, I'll just admit you're a great person with a thick cock. |
Me being a moderator has absolutely nothing to do with it, don't delve into logical fallacies to try and win your argument.
| Mr Puggsly said: Half Life 2 ran pretty crappy on the OG Xbox from my memory. A nice mix of CPU and GPU bottleneck with soupy textures given the lack of RAM I'm sure. Its a shame we don't see developers making slide shows to push physics! Might have been different if it were really built for Xbox. |
It ran fine. It cold have been better, but it still ran fine.
The fact they retained the physics engine and the gravity gun was exactly my point though...
| Mr Puggsly said: As I mentioned before, we saw the 6th and 7th gen really struggling with limited RAM. PC's were taking advantage of significantly more RAM than consoles had during those generations. However, the 8th gen is the first time it felt like consoles have plenty or at least enough RAM. Even on PC 8GB is generally fine. |
Of course they were struggling with Ram. Even the 8th gen struggles with Ram... 5-6GB isn't allot of memory when a few gigabytes of that is for the GPU as well.
Lack of memory is one of the Achilles heels of any fixed device that cannot be upgraded.
| Mr Puggsly said: Even if the X1X were supported as a lead platform, I don't think that would mean a base X1 port would be impossible. The primary difference of X1 and X1X GPU power, that's seemingly the easiest aspect of games to scale back given its mostly effects. So yeah, the biggest benefit of X1X is resolution and frame rate... but sometimes textures improve given the RAM increase, some games also use the extra GPU power to enable or increase effects. |
A base Xbox One port wouldn't be impossible, but how many cutbacks do you make to fit a game onto an inferior platform? And when do you reach a point when you probably shouldn't bother?
Sometimes a downgraded port isn't possible without seriously re-engineering large swathes of a game... Even some games that get ported to Switch get some extra changes in order for the game to be a better experience on that hardware. (Wolfenstein for example, with some extra objects to block the views and remove the need to render distant landscapes.)
| Mr Puggsly said: So X1X gets people more immersed? I can agree on that but I don't feel high visual fidelity is necessarily that important. |
Then that just removes one of the single largest selling points of the Xbox One X... Good thing you don't speak for all gamers and what they need/want/desire.
| Mr Puggsly said: The 8th gen CPUs are the most capable trash I've ever seen. I mean a game like Horizon 4 at 60 fps!? What a pile of shit. Either way, I'm glad more capable CPUs will be in the next gen consoles for practical reasons. |
I actually have an understanding of how Horizon achieved what it did on the processor it did. - It doesn't make Jaguar any less crippling.
Allot of simulation-level effects were absent in that game, water being one of the larger ones... But in return those extra CPU cycles were spent elsewhere like on ants crawling up a tree.
Yes, Jaguar is a piece of crap... It's AMD's worst CPU at a time when they had the worst CPU's... Keep that into perspective.
Yes, Ryzen for next gen is going to be amazing.
| Mr Puggsly said: The funny thing about games in MCC, they're old but their scope seems bigger than many modern games that are more linear in comparison. Which gets back to a point I made many times already, better specs doesn't always mean increased scope. |
Halo games tend to be linear in the way you traverse the campaign, but with wider-vistas thanks to the sandbox... That allows for data streaming to be fairly effective.
Open World games have certainly become more common today... And that is thanks to the increase in hardware capabilities enabling such scope.
| Mr Puggsly said: Ashes of Singularity simply wouldn't work on console CPUs? Also, is there an optimization issue or would scaling back its CPU needs really changes the experience of the game? I've seen the game and it seems to be a fairly standard RTS, maybe it would just run like shit on consoles during heavy action? For the record, I was already aware of this game because it often looked at for its CPU demands. |
Ashes of the Singularity is running a degree of simulation that would cripple Jaguar.
Something like Supreme Commander runs well on consoles because the level of A.I simulation is kept relatively simple... That isn't the case for Ashes of the Singularity.
| Mr Puggsly said: The 8th gen consoles are too limited to achieve 60 fps in many games. There would be too much resolution/graphics compromise and there is already too much CPU bottleneck to achieve that. In the next gen though, if the CPUs are as capable as we hope, CPU bottleneck is going to be less of an issue. Meanwhile 1440p to 4K will likely become pretty standard. Taking all that into consideration, it should be easier to give 60 fps options in the next gen versus current gen. |
But you said that Jaguar was "capable". - If the hardware was capable, there would be more 60fps games, you need to stop contradicting yourself, especially in the same post.
The CPU bottleneck should be non-existent next-gen and a GPU/Ram bottleneck will become more pronounced... But just because the CPU bottleneck has been alleviated doesn't mean we are going to have 60fps games coming out the wazoo.
Apologies for the late reply, on Holiday.
| DonFerrari said: A lot of work that could be better made at the CPU have been made on the GPU because of the lower performance of the CPU compared to it. So for games like competitive online, fighting and racing 60fps is usually the first target, then resolution second. And for that they may have to simplify effects and other IQ elements to hit the performance budget. Also I don't see anything wrong on pemalite posts. He isn't breaking any rules nor using his position as moderator to demand you shut up or accept his argument. So I don't see what a moderator have to do different than you, like I also find strange when people demand better behavior from others because of the position/job, behavior they don't uphold themselves. |
My behavior is exactly the same before and after I was a moderator... So using that point to have a moan isn't really getting him anywhere.
Every console generation we have gotten more powerful CPU's... And yet in the history of consoles, we still haven't gotten 60fps guaranteed in any console generation, next gen is not going to be any different.
--::{PC Gaming Master Race}::--









