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it's been some two weeks or so since my younger son and I finished Outward (though we're still looking for things to do after we completed main quest). We played coop in local split screen (not my screenshot):

I'm not sure if I'd call it action-adventure or action-RPG, though it definitely has more of the second, but it is open world with some of the things that I like - no GPS, no marker where you are on the map, or quest markers (though you do get a map right away, which I don't like), everything having weight thus affecting your movemement speed and stamina, hunger/thirst/sleepiness, degradable health/stamina (as in not being able to have max even when restoring them, until you take certain potions/food or sleep), being able to catch cold/desease or overheat, degradable weapons/armour along with ingridients decaying, few legacy chests where you can leave one piece of equipment per chest for you next playthrough and lot of other neat things, along with some usual, like factions.

It's fairly good game, though not great by any means (it lacks in story and characters, skills are mostly only combat oriented, world needs to be populated more, more content, and lot of other refinnements...it;s samll dev, so hopefully there will be Outward 2 with those improvements), but I've thoroughly enjoyed playing it with my son due to ability to play a whole campaign in split-screen. Game itself has old school open world appoach, several seperated big areas that you can travel between at any time to you liking, given you have enough rations (which are quite easy to make or buy). Once in area you can both go your separete ways, but if you want to go into some sort of dungeon or any kind of structure that requires loading, you need to go together (good ol' "you must gather your party before venturing forth") - i guesss it's their engine limitations, since main areas are quite big and game has no problem rendering two separate screens.

Anyway, to get to the point, seeing trailer for BotW2 made me think that having posibbility of playing the game in such fashion would be really great - as Link and Zelda together. I'm guesstimating that Switch can pull split screen when docked at level of BotW visuals (though it would be only dynamic 1600x450 for each player if we go by BotW's resolution), but that wouldn't be that bad if there is an option to enjoy the game in such way...