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I guess for my take on this question..we have some really good candidates. For me it goes down to:
- Super Mario Bros.: A revolutionary 2D side-scrolling platformer that helped the game industry recover from the 1983 video game crash, mainly in America
- Tetris (Game Boy): A port of a puzzle game of the same name, but portable. It launched with the Game Boy in North America and became a killer app for the handheld.
- Super Mario 64: A revolutionary 3D platformer that broke barriers for console gaming as the industry transitioned to 3D.
- Halo: Combat Evolved: An FPS that not only sold the Xbox, put Bungie on the map, and made Microsoft a serious competitor in the gaming industry, but also a revolution in the FPS genre on consoles after the likes of Wolfenstein 3D and DOOM.
- Wii Sports: A game that pushed motion controls as a pack-in for the Wii (except in Japan). Despite it not truly 1:1 motion controlled, the game allowed new audiences to join in on gaming, which appears to be apparent to this day as its played in senior homes, parties, rehabilitation centers, etc.
- The Legend of Zelda: Breath of the Wild (Switch): Not the first (or last) big open-world game, but one that combined elements of previous games and purposely went away from the conventions of 3D Zelda to create something unique of its own. Hard to argue that the Switch would be as successful from the get-go if it weren't for Breath of the Wild.