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HoloDust said:
Wyrdness said:

I've played Morrowind it's freedom is nowhere close to BOTW, the freedom you talk of in those games consists of picking a class and skills in other you're locked in where as BOTW you play around freely with all mechanics at all. I recall I even brought up many examples of freedom in BOTW in comparision to the said games and they didn't have an answer.

As I said, different types of freedoms, not just in class and skills.

I'd say you don't know your Morrowind anywhere near as much as your BotW if you think that BotW has more freedom - which is fair I guess, Morrowind is game you can play in so many different ways.

Morrowwind's acrobatics skill was almost like a precursor to BotW's gliding. Not having to navigate around mountains, and other obstacles was gamechanging. What I really loved about Morrowwind, was that every dungeon was handcrafted. Everything had a story to tell in that game, even the books. You could just wander into a Daedric ruin, or a Vampire lair without knowing it. Looting the Vault of Vivec city was a freeform quest and one of the most enjoyable in the game. Having guards that weren't pushovers was great. Morrowwind was bursting with factions and quests. You had three Great Houses, Imperial Temple, Tribunal Temple, Legionaries, Fighter's Guild, Mages Guild, Thieves Guild, and Morag Tong.

Too bad Morrowwind has aged terribly. I'd kill for a remake of that game. But Bethesda's entire game design these days is flawed. Even Skyrim feels simple and stale compared to BotW.