Pemalite said:
Path Tracing is Ray Tracing. Not all Ray Tracing is created equal... Games have been dipping their toes into the Ray Tracing waters for over a decade now to various degrees... It's being popularized now because of nVidia and what next-gen hardware might potentially bring to the table. |
I thought raytracing used rays that could reflect, refract, create shadow off one intermediary point. So each ray, regardless of number of rays per pixel, only bounces once. Whereas path tracing can bounce off multiple points, angles from end to end?
Regardless, seeing the demos, path tracing looks near enough photorealistic. While raytracing on the other hand is kinda meh. I'm concerned game developers will prioritize it over texture detail.