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Pemalite said:

HollyGamer said:

10 teraflop is achievable on the current size and power tdp for APU. Because it will just slightly more 44 cu or 48 cu to achieve 10 teraflop. The problem is when it will targeted above 48 CU (56 to 52), because it size will be more than 420 mm^ .

The problem are we still don't know what manufacturing process Sony and Microsoft will use for their APU. Will it be 7nm or 7nm+, also the final APU chip size for both. I bet if they are willing to lose money on early release year, they can easily achieve 10 to 11. 

At the current progress actually RX 5700 Xt already slightly more powerful or on par with RTX 2070 on benchmark , the final chip for PS5 according to leak  are close to RTX 2080 in firestrikes benchmark. I can see 2070 are hit the mark, now i wish they can push more to at least more closer to RTX 2080. So by the end of 2020 PS5 will compete with RTX 3070 and not with mainstream GPU RTX 3060. unlike PS4 that competed with GTX 660 (Nvidia mainstream GPU )when PS4 was released in 2013. 

Flops is unimportant, always has. In saying that... AMD's fastest clock on a GPU is the Navi-based 5700XT with it's 1680mhz base clock. You would need 48 CU's at 1680Mhz to break that 10 Teraflop barrier. (Number of CU's * Shaders * 2 Instructions * Clockspeed)

7nm is what they will be using, it's what is ramping up now... They will be months building up chip inventory before the consoles launch, so they need to use what is feasible right now... And that is 7nm.

The GPU side of the equation, the faster the better. Hopefully the next-gen consoles can beat the 4-year old (by that point) Geforce 1080 upon release... But one thing we need to keep in mind is that... Even though the next-gen consoles are based on the PC's Navi GPU, they have a plethora of enhancements which means they are not directly comparable in benchmarks.


HollyGamer said:

Well Cerny already talk no loading times and Ray tracing including sound ray tracing 4K 60fps, 8k , and 120 fps . Also secret sauce will be more important jargon this time , but i believe console vendor will just compare directly to their previous console. For us hardcore and enthusiast the hype will be coming from comparison from gaming news and site like Digital Foundry and gaming forum. Actually it's a lot easy to hype console in these day and age using social media and Internet , unlike past generation. 

Ray Traced sound is not a new thing. I hope that isn't a buzz word that people cling to entering next-gen without an actual understanding of it's ramifications. Haha

Sony is likely piggybacking off AMD's True-Audio though, so the Xbox should have the same capability.

Flops is not important,  but can be a measurement for a certain degree, who wouldn't want a 10 teraflop Navi GPU inside console?  Even Xbox One X is 6 teraflop and 2 teraflop more than PS4 Pro and have an advantage over PS4 Pro in real world performance. 

7nm+ is feasible on 2020 , remember PS4 Pro ? They release  PS4 Pro at the same time frame with the release of RX 480 where the fabrication of 14nm just hit the market . Sony if they wanted they can just release this year PS5 with RX 5700 or RX 5700 Xt inside their console easily with 7nm. That's why there is still a big possibility if they delay the console to 2020 they are planning to use  7nm+ . 

Based on the leak, Gonzalo already faster than 1080 , it means it's equal or slightly less to normal 2070 without RT. Next year Nvidia probably will release 3000 series GPU , so RTX 3060 probably going to end up as strong as RTX 2070. So PS5 will be comparable to RTX 3060 next year the budget line up and budget price like usual. 

The bottom line i would expect PS5 will be just another PS4 like in 2013 by having mid/mainstream GPU power to compete next year, but with better CPU this time and SSD. But my dream and hope is PS5 could at least compete with mid to high GPU like RTX 3070 or RTX 2080 in raw power and dont care for the price and ready to pay 499 to 599 USD. 

Ray tracing is not new thing but for gaming especially on console, it is still holy grail for mainstream gamer. But i doubt they will just selling console only for RT, that's why i am just saying that's just  for the example, they can still sell the "no loading time" or 4k and 8k or 120 fps. Hell even on Sony side their reputation as the best play games for exclusives is still unbeatable even if Scarlet ended up 3 times more powerful than PS5 LOL. They just need to say "we got better exclusives quality and quantity" that is more than enough. Hell even PS4 backward compatibility already ensure PS5 will sell as much PS4 if not more.