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ChronotriggerJM said:
My big prob with that though Jagged, in regards to MMO's that is, is that you pay 15$ a month for a company that's attempting to give you a world, and a world connected to dedicated servers at that... Not a cluster of "zones" connected peer to peer... People have been peer to peer gaming for ages, and not ever paying a dime.

And like you said, steam is just "starting to get some features that lives had since birth", well I have no idea what these features are because generally IMO steam is everything live wishes it could be and more, but if steam really is starting to get these features and it's still free o.O? Then what gives? What is Microsofts excuse for charging us? I believe it's a common consensus that they don't NEED to charge us, people just don't mind paying, which is what I have a problem with. Giving them your money doesn't make they're structure any better, it doesn't bring the content quicker, it doesn't do anything except expand MS's gaming division profits. That's my real gripe.

Sony's attempting something that works for them, and works for us. Home may seem like a really silly concept, and by all means it could be, but man if they can simulate a pseudo world experience of bringing people closer together, slap some ideally placed advertisements in it (in-game billboards, posters, the kind of stuff that might actually enrich the experience), and essentially get it to pay for itself, then I'm all for the effort :P

I guess I'm just at the point right now, where there's a few heavy hitters offering fantastic service, and live just seems to be in the middle and can't make up it's mind where it's going. PSN isn't nearly as good as XBL or Steam, but hell, they don't make you pay for it, and I personally find dedicated servers to be much better than peer to peer. You agree with bungies decision on going P2P over dedicated, but I think I'll take Insomniacs perks over Bungies :x 60 players peer to peer sounds like a gaming nightmare.

I have little to add to that. Comparing XBL to WoW, AoC, or any other major MMORPG with a subscription service really doesn't even merit that much of a response.

Steam is the closest PC equivalent to the service, and as you pointed out; it's free in additon to being an excellent game portal/service. All revenues are generated by soft sales. Valve's business plan seems to be working phenomenally, so there really isn't any need to make excuses for MS.