CuCabeludo said:
Mobile gamers with decent internet are potential target audience of cloud platforms. There are more people out there that do gaming on mobiles than on console/PCs, and among them, there is also a good number with good internet at home, at least enough to run a game on the free version of stadia(1080P/60FPS). |
Sure, mobile is a huge market, but do you really think people who play games only on smartphones are willing to pay $60 per game? On top of that, Stadia's games are console games, so they are made with physical controllers in mind. Can you imagine playing Doom with touch controls? I can't.









